

In Renderer.java, is it suitable to inherit from GeoEntityRenderer? (If it is a non-living entity, I get an error.) I want the animation "animation.○○○○○○.spawn" to be triggered when the technique is activated (when the entity is born).ģ.

I think RasenganEntity is not a living entity (LivingEntity), in that case, which class should it inherit from?Ģ.

What class should CustomEntity.java inherit from? (extends) Ultimately, I would like to create something that summons a custom entity of my own creation to attack an opponent when a specific key on the keyboard is pressed.(The event is completed when the key is pressed.)ġ. (I have already completed the model, textures, and animations using the Geckolib plugin for BlockBench).Īn example would be Rasengan from naruto! I would like to use GeckoLib3 to create animated custom entities for techniques.
